progs:
Maya, Mudbox, Ivy Generator (Thomas Luft), Arnold, Quixel Suite, After Effects
Thursday, June 11, 2015
Tuesday, December 2, 2014
SciFi test render 1
it took 1,5 hours to render.
Everything done by me: Design, Modeling, Texturing, Shading, Lighting, Compositing
Everything done by me: Design, Modeling, Texturing, Shading, Lighting, Compositing
Wednesday, October 1, 2014
Hardsurface modelling
I still have some problems with some normals...don´t know why...
I am trying to work more with instances.
Monday, August 25, 2014
LowPoly Buildings
Some Buildings for a Background
modeled in Maya, textured in Photoshop, Mudbox and DDO, rendered in Arnold
Friday, August 22, 2014
Detective Room Night Scene 1
This is my new light setup.
I did not render the refraction stuff to save render time.
And it is still quite noisy. When I am finished I will reduce it or completely delete it.
And it is still quite noisy. When I am finished I will reduce it or completely delete it.
Friday, August 1, 2014
Detective Room Arnold Test 2
Second Arnold Render, still trying out which settings are the best for this scene. The first render took me 46 minutes but this one took aout 9 hours and there is not really a big difference between these two pictures.
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