Monday, August 25, 2014

LowPoly Buildings

Some Buildings for a Background


modeled in Maya, textured in Photoshop, Mudbox and DDO, rendered in Arnold

Friday, August 22, 2014

Detective Room Night Scene 1

This is my new light setup.
I did not render the refraction stuff to save render time.
And it is still quite noisy. When I am finished I will reduce it or completely delete it.

Friday, August 1, 2014

Detective Room Arnold Test 2

Second Arnold Render, still trying out which settings are the best for this scene. The first render took me 46 minutes but this one took aout 9 hours and there is not really a big difference between these two pictures.